Vae Abeo
EVE University Ivy League
13
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Posted - 2012.02.23 21:03:00 -
[1] - Quote
Myfanwy Heimdal wrote:Walking in Stations is a huge task and one which really hadn't been thought out properly.
We're talking stations of over 20 km in size. How are we going to walk around that lot? What are we going to do in there? In fact, what is in all those thousands of miles of corridors and how are we going to interact?
I've seen other games where we've had taverns in towns where players could meet and, always, they're empty. So, if we're wanting an Eve version of Mallory's Bar (The Gap) or that bar from Total Recall then we're going to have to have something worth our while going around walking in stations.
When I was playing other games I never once saw the point of towns or cities where we could meet other players. Not once did I say I'll spend the evening playing BadgerQuest or whatever and spend the time sitting around in a town. And neither did I once run into any players who were hanging around like extras in Westerns lounging around on the boardwalks.
In every MMO that I have played, players would come into town - because they had to - get whatever it was they had to have done done as fast as they could - and then beetle off to do some whatever they did out of the towns.
So, please tell me, and I mean this most sincerely, what possibly could CCP do to make walking in stations interesting or purposeful to the majority of players? I have, at the moment no interest in WiS and I can't see me every having any interest in doing so. CCP would have to pull a massive rabbit out of a hat to make me interested. And if they tried to force us to leave the pod to find an agent/repairshop/refinery then the recent rage would be nothing compared to that storm.
Walking In Stations/ It's not going to work.
This needed bumped Id be much happier if ccp implemented a "chat poker" system instead, or you know other ways to interact with people besides chat/splosions. WiS could be cool if you could get everyone in New Eden together (jita lagfest) or didnt have 12 thousand stations.. oh wait... The only implementation I can see is perhaps single player? since i doubt people will truly use "clubs" or "bars" and logistically it may be too much to integrate everything smoothly. How this didnt come up in development is beyond me, even in 2006 (http://community.eveonline.com/devblog.asp?a=blog&bid=401). ~5 years and were chugging along...Really.
CCP i love your game, you have a great community which i like being a part of but please get realistic. There are some items that need work not the least of which is the UI or FiS or game mechanics changes. I dont mean to be melancholy but i feel obligated to share feedback since thats what your PR is campaigning on now. I have hight hopes for Eve and id very much like to be a part of it but im sorry i dont see WiS really needing to be much more than it is now when you could have resources directed towards things players may actually use.
TL:DR WiS is an awesome idea but creating the star wars cantina vibe is probably not how players will use it(unless you majorly change the game) Besides given the scope of Eve it would suck to implement.
Please direct your resources into the UI which unlike WiS Everyone will see ALL the time.
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